![]() ![]() At the back of the area you should find a little shrine, called a Place of Power. From here, proceed around the outside edge of the ring of tents. Although it initially grants you -10% damage reduction, it will open up a quest later in Chapter One. Either way, be sure to collect the amulet. If you choose to lie, however, note that you must later loot the amulet off of Newboy’s corpse as you find him later on the battlefield. No matter which option you choose, you can bring the amulet into your possession. From here, you can either lie to him and say that the amulet does possess protective properties, or tell him the truth, that the amulet in fact weakens his defense. ![]() As a Witcher, he calls on your experience to examine the amulet. This soldier, simply called Newboy, possesses an amulet which he believes will grant him magical wards on the battlefield. As you don’t actually have to slay the monster to get the money, it’s an easy way to fatten your wallet early on. Proceed forward from the tent and talk to the unnamed soldier on the right, who will thank Geralt for slaying a Cockatrice and reward you with 200 Orens. Geralt’s presence has been requested with the King, but it’s wise to make a few pit stops along the way. Once your memory is refreshed, head outside and survey the area. Talk to Triss to get a recap on some of the game’s backstory, which picks up after The Witcher and may be confusing for those who haven’t played the original. ![]() The Witcher 2 opens with protagonist Geralt and his partner Triss getting a little R&R in an otherwise chaotic wartime encampment. ![]()
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